1st Card Set Card List
Introducing the cards from the 1st card set of "Shadowverse: Worlds Beyond," scheduled for release on June 17th!
Card Search
Filters
Rarity:
Class:
Cost:
Neutral
Olivia, Heroic Dark Angel
Olivia, Heroic Dark Angel
Cost: 7
Ability:
Fanfare: Draw 2 cards. Restore 2 defense to your leader. Recover 2 play points.
Super-Evolve: Select another unevolved allied follower on the field and super-evolve it.
Super-Evolve: Select another unevolved allied follower on the field and super-evolve it.
Ruler of Cocytus
Ruler of Cocytus
Cost: 10
Ability:
Fanfare: Replace your deck with the Apocalypse Deck.
Divine Thunder
Divine Thunder
Cost: 4
Ability:
Destroy a random enemy follower with the highest attack. Deal 1 damage to all enemy followers.
Phildau, Lionheart Ward
Phildau, Lionheart Ward
Cost: 2
Ability:
Evolve: Select an enemy follower on the field and destroy it.
Seraphic Tidings
Seraphic Tidings
Cost: 3
Ability:
Draw 2 cards.
Leah, Bellringer Angel
Leah, Bellringer Angel
Cost: 2
Ability:
Ward
Last Words: Draw a card.
Evolve: Draw a card.
Last Words: Draw a card.
Evolve: Draw a card.
Swordcraft
Amelia, Silver Captain
Amelia, Silver Captain
Cost: 6
Ability:
Fanfare: Draw 2 Swordcraft followers. Recover 3 play points.
Super-Evolve: Give all other allied Swordcraft followers on the field Barrier.
Super-Evolve: Give all other allied Swordcraft followers on the field Barrier.
Amalia, Luxsteel Paladin
Amalia, Luxsteel Paladin
Cost: 8
Ability:
Fanfare: Summon 4 copies of Steelclad Knight.
Whenever another allied follower enters the field, give it +1/+0, Rush, and Ward.
Whenever another allied follower enters the field, give it +1/+0, Rush, and Ward.
Zirconia, Ironcrown Ward
Zirconia, Ironcrown Ward
Cost: 4
Ability:
Evolve: Summon 2 copies of Knight. Give all other allied followers on the field +1/+1.
Luminous Lancetrooper
Luminous Lancetrooper
Cost: 2
Ability:
Fanfare: Summon a Knight.
Whenever an allied Officer follower enters the field, give it Rush.
Whenever an allied Officer follower enters the field, give it Rush.
Dragoncraft
Garyu, Fabled Dragonkin
Garyu, Fabled Dragonkin
Cost: 8
Ability:
Fanfare: Summon a Supreme Golden Dragon and Supreme Silver Dragon.
Super-Evolve: Give all allied copies of Supreme Golden Dragon on the field Storm. Give all allied copies of Supreme Silver Dragon on the field Barrier.
Super-Evolve: Give all allied copies of Supreme Golden Dragon on the field Storm. Give all allied copies of Supreme Silver Dragon on the field Barrier.
Genesis Dragon Reborn
Genesis Dragon Reborn
Cost: 10
Ability:
Storm
Liu Feng, Goldennote Ward
Liu Feng, Goldennote Ward
Cost: 4
Ability:
Fanfare: If you're in Overflow, evolve this follower.
When this follower evolves, gain 1 max play point.
When this follower evolves, gain 1 max play point.
Twilight Dragon
Twilight Dragon
Cost: 9
Ability:
Fanfare: Give all enemy followers on the field -0/-9.
Super-Evolve: Draw 3 cards.
Super-Evolve: Draw 3 cards.
Dragonsign
Dragonsign
Cost: 3
Ability:
Gain 1 max play point. Then, if you have 10 max play points, draw a card.
Goldennote Melody
Goldennote Melody
Cost: 3
Ability:
Draw 2 cards. If you're in Overflow, restore 2 defense to your leader.
Calamity Breath
Calamity Breath
Cost: 6
Ability:
Deal 5 damage to all followers.
Fledgling Dragonslayer
Fledgling Dragonslayer
Cost: 4
Ability:
Fanfare: Select an enemy follower on the field and destroy it.
Little Dragon Nanny
Little Dragon Nanny
Cost: 2
Ability:
Fanfare: Summon a Fire Drake Whelp.
Evolve: Replicate the effects of this card's Fanfare ability.
Evolve: Replicate the effects of this card's Fanfare ability.
Searing Firenewt
Searing Firenewt
Cost: 2
Ability:
Fanfare: Select an enemy follower on the field and deal it 1 damage.
Strike of the Dragonewt
Strike of the Dragonewt
Cost: 1
Ability:
Select an enemy follower on the field and deal it 2 damage. If you're in Overflow, deal 4 damage instead.
Abysscraft
Cerberus, Hellfire Unleashed
Cerberus, Hellfire Unleashed
Cost: 8
Ability:
Fanfare: Summon a Mimi, Right Paw Hellhound and Coco, Left Paw Hellhound. Necromancy (6) - Give all other allied followers on the field +2/+0.
Super-Evolve: Do this 2 times: "Reanimate (1)."
Super-Evolve: Do this 2 times: "Reanimate (1)."
Ceres, Blue Rose Maiden
Ceres, Blue Rose Maiden
Cost: 4
Ability:
Bane
At the end of your turn, restore 2 defense to your leader. If this follower is super-evolved, restore 4 instead and give this follower Barrier.
At the end of your turn, restore 2 defense to your leader. If this follower is super-evolved, restore 4 instead and give this follower Barrier.
Mukan, Shadowcrypt Ward
Mukan, Shadowcrypt Ward
Cost: 4
Ability:
Fanfare: Necromancy (8) - Evolve this follower.
Whenever an allied Departed follower enters the field, give it Bane.
When this follower evolves, summon a Ghost.
Whenever an allied Departed follower enters the field, give it Bane.
When this follower evolves, summon a Ghost.
Orthrus, Hellhound Blader
Orthrus, Hellhound Blader
Cost: 2
Ability:
Fanfare: Add 2 shadows to your cemetery.
Ward
Evolve: Necromancy (4) - Do this 2 times: "Deal 2 damage to a random enemy follower."
Ward
Evolve: Necromancy (4) - Do this 2 times: "Deal 2 damage to a random enemy follower."
Mino, Shrewd Reaper
Mino, Shrewd Reaper
Cost: 2
Ability:
Enhance (4): Give this follower Rush and Bane.
Last Words: Add a Skeleton to your hand.
Last Words: Add a Skeleton to your hand.
Shadowcrypt Memorial
Shadowcrypt Memorial
Cost: 3
Ability:
Fanfare: Add 2 shadows to your cemetery.
Engage: Destroy this card. Summon 2 copies of Ghost.
Engage: Destroy this card. Summon 2 copies of Ghost.
Vlad, Impaler
Vlad, Impaler
Cost: 8
Ability:
Fanfare: Select an enemy follower on the field and deal it 5 damage. Restore 5 defense to your leader.
Devious Lesser Mummy
Devious Lesser Mummy
Cost: 2
Ability:
Fanfare: Necromancy (4) - Give this follower Storm.
Ghost Juggler
Ghost Juggler
Cost: 6
Ability:
Fanfare: Reanimate (4).
Little Miss Bonemancer
Little Miss Bonemancer
Cost: 3
Ability:
Last Words: Summon 2 copies of Skeleton.
Reaper's Deathslash
Reaper's Deathslash
Cost: 1
Ability:
Select an allied and enemy follower on the field and destroy them.
Havencraft
Salefa, Guardian of Water
Salefa, Guardian of Water
Cost: 5
Ability:
Fanfare: Restore 3 defense to your leader.
Ward
Evolve: Deal 3 damage to all enemy followers.
Ward
Evolve: Deal 3 damage to all enemy followers.
Lapis, Shining Seraph
Lapis, Shining Seraph
Cost: 8
Ability:
Last Words: Gain Crest: Lapis, Shining Seraph.
-----
Crest
Countdown (2)
Last Words: Summon a Lapis, Shining Seraph and give it Storm.
-----
Crest
Countdown (2)
Last Words: Summon a Lapis, Shining Seraph and give it Storm.
Serene Sanctuary
Serene Sanctuary
Cost: 1
Ability:
Countdown (3)
Last Words: Draw 2 cards.
Engage (1): Advance this amulet's count by 1.
Last Words: Draw 2 cards.
Engage (1): Advance this amulet's count by 1.
Portalcraft
Orchis, Newfound Heart
Orchis, Newfound Heart
Cost: 8
Ability:
Fanfare: Summon a Lloyd.
Whenever an allied Puppetry follower enters the field, give it Storm and Bane.
Super-Evolve: Summon 2 copies of Enhanced Puppet.
Whenever an allied Puppetry follower enters the field, give it Storm and Bane.
Super-Evolve: Summon 2 copies of Enhanced Puppet.
Liam, Crazed Creator
Liam, Crazed Creator
Cost: 10
Ability:
Fanfare: Summon 3 copies of Enhanced Puppet.
Evolve: Give all allied Puppetry followers on the field Ward and "Last Words: Deal 2 damage to the enemy leader."
Evolve: Give all allied Puppetry followers on the field Ward and "Last Words: Deal 2 damage to the enemy leader."
Lovestruck Puppeteer
Lovestruck Puppeteer
Cost: 2
Ability:
Fanfare: Add a Puppet to your hand.
Evolve: Replicate the effects of this card's Fanfare ability.
Evolve: Replicate the effects of this card's Fanfare ability.
Mecha Cavalier
Mecha Cavalier
Cost: 5
Ability:
Ward
Evolve: Summon a Mecha Cavalier.
Super-Evolve: Summon 2 instead.
Evolve: Summon a Mecha Cavalier.
Super-Evolve: Summon 2 instead.
Noah, Thread of Death
Noah, Thread of Death
Cost: 6
Ability:
Fanfare: Add 3 copies of Puppet to your hand. Give all Puppetry followers in your hand +1/+0.
Puppet Theater
Puppet Theater
Cost: 2
Ability:
Fanfare: Add a Puppet to your hand.
Countdown (2)
At the end of your turn, add a Puppet to your hand.
Countdown (2)
At the end of your turn, add a Puppet to your hand.
Medical-Grade Assassin
Medical-Grade Assassin
Cost: 3
Ability:
Fanfare: Add an Enhanced Puppet to your hand.
Once on each of your turns, when an allied Puppetry follower enters the field, give it Bane.
Once on each of your turns, when an allied Puppetry follower enters the field, give it Bane.
Puppet Lancer
Puppet Lancer
Cost: 2
Ability:
Fanfare: Add an Enhanced Puppet to your hand.
Puppet Shield
Puppet Shield
Cost: 3
Ability:
Summon 2 copies of Enhanced Puppet.
